Manuals / Problem Solving / Checkpoint 9

C · Systems · advanced · Capstone · Checkpoint 9 of 9

Checkpoint B — Problem solving capstone

Final gate: you frame, experiment, decide, and learn systematically.

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Capstone deliverables

  • Problem card template you reuse weekly
  • One tradeoff table + ADR
  • Debug journal with 5+ entries
  • One pre-mortem or postmortem written
Capstone deliverablesDrag stickies · tap for tips
Study mapDrag stickies · tap for tipsKeep it shortdrag · tap →Name the waitdrag · tap →Scope locatorsdrag · tap →Trace when stuckdrag · tap →One browser firstdrag · tap →Isolate statedrag · tap →Assert the UIdrag · tap →Retry wiselydrag · tap →Seed datadrag · tap →Close the loopdrag · tap →Keep it shortdrag · tap →Name the waitdrag · tap →Scope locatorsdrag · tap →Trace when stuckdrag · tap →One browser firstdrag · tap →Isolate statedrag · tap →Pathwise hackdrag · tap →Capstone deliverabdrag · tap →Try thisdrag · tap →Follow the dashed drag · tap →

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